Cavalry VR Game

Cavalry was created as a senior capstone project and submitted for UVU’s Student showcase. I did original sound design via field recording, Foley, and ADR for Cavalry. Implementation for this game was done by using Pro Tools to design, mix, and master sounds. Audio was implemented using both Unreal Engine and FMOD. I did not score this video, but I edited, synced, and mastered the audio for this game trailer. The SFX in the video are sounds from a screen capture from Cavalry gameplay.

 
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Mixing